Register Material [PRO/EX]
You can turn selected content into a material and register it to the [Material] palette. The type of material will depend on what is selected.
Image
Converts the selected layer on the [Layer] palette to a material. Converted materials are registered in the [Material] palette.
You can register raster layers and vector layers as well as gradient layers and fill layers.
If there is a selection area on the canvas, the selection area will be registered as a material.
|
For details on how to register materials to the [Material] palette, see "Registering a Material from the Canvas" and "Registering a Layer as Material". |
Template
Registers the entire canvas, including layers, to the [Material] palette.
The registered material will appear as a [Template] option in the [New] dialog box.
|
·For details on how to register materials to the [Material] palette, see "Register Layer as Template Material". ·For details on the [New] dialog box, see "New". ·The registered material can also be used as a normal material from the [Material] palette. ·If a canvas with only frame border folders is registered, it will be registered as a Framing template. In all other cases, the canvas will be registered as a Layer template. You can use both types of template as Templates from the [New] dialog box. |
Animation
Converts the clip or track selected in the [Timeline] palette to a material.
Converted materials are registered in the [Material] palette as animation materials.
The cels (layers) and specified cels in the selected clip or track are registered in the animation material.
|
·For details on how to register materials to the [Material] palette, see "Register animation material". ·Animation materials cannot be registered if the timeline is disabled. |