Light Source
Allows you to configure the light source when a 3D material is selected with the [Object] sub tool.
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Shadows cannot be set if a 3D background material is selected. |
(1) Apply light source
When turned on, this applies a light source to the selected 3D material.
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The same setting can also be configured by using [Lighting] in the [Rendering settings] dialog box. For details on the [Rendering settings] dialog box, see "Preference" . |
(2) Shadow
When turned on, this applies shadows to 3D materials.
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The same setting can also be configured by using [Lighting] in the [Rendering settings] dialog box. For details on the [Rendering settings] dialog box, see "Preference" . |
(3) Light Source Direction
Allows you to configure the orientation of the light source by dragging a circle.
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Advanced light source settings can also be configured in the [Allocate] category on the [Sub Tool Detail] palette. For details, see "Allocate" . |
(4) Use parallel light
Allows you to expose a 3D material to a light source when turned on.