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Light Source

Allows you to configure the light source when a 3D material is selected with the [Object] sub tool.


 

Shadows cannot be set if a 3D background material is selected.

(1)   Apply light source

When turned on, this applies a light source to the selected 3D material.


 

The same setting can also be configured by using [Lighting] in the [Rendering settings] dialog box. For details on the [Rendering settings] dialog box, see "Preference" .

(2)   Shadow

When turned on, this applies shadows to 3D materials.


 

The same setting can also be configured by using [Lighting] in the [Rendering settings] dialog box. For details on the [Rendering settings] dialog box, see "Preference" .

(3)   Light Source Direction

Allows you to configure the orientation of the light source by dragging a circle.


 

Advanced light source settings can also be configured in the [Allocate] category on the [Sub Tool Detail] palette. For details, see "Allocate" .

(4)   Use parallel light

Allows you to expose a 3D material to a light source when turned on.

100_reference_0095.jpg

 

 

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