Pose
Selecting a 3D drawing figure or a 3D character Material with the [Object] sub tool allows you to set poses.
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Some items are not shown when a Ver.1.5 compatible 3D material is selected. |
(1) Initial pose
When clicked, resets the pose settings to the initial pose.
(2) Flip Horizontal
Click this allows you to flip the pose of a 3D drawing figure or 3D character material horizontally or vertically.
(3) Use 3D pose materials
The [Use 3D pose material] dialog box will be displayed, allowing your to apply pose materials to 3D character materials and 3D drawing figures.
[Use 3D pose material] Dialog Box
To apply a pose material you want to import, click OK to apply it to 3D character materials or a 3D drawing figure.
(1) Search box |
Enter keywords and search for sub tool materials. |
(2) Tag list |
A list of tags assigned to materials displayed as buttons. Click a button to display specified information in the pose material list |
(3) Pose materials list |
A list of pose materials. |
(4) Thumbnail [Large] |
Shows larger thumbnails of the pose materials in the pose material list. |
(5) Thumbnail [Small] |
Shows small thumbnails of the pose materials in the pose material list. |
(6) Thumbnail [Detail] |
Other than thumbnails, the pose material list shows information on each material. |
(4) Pose Scanner (image) (Technology preview)
This reads a picture containing a figure and applies the figure's pose to 3D characters and 3D drawing figures.
Importable file formats are: BMP, JPEG, PNG, TIFF and Targa.
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·This function is a technology preview. You can try it out before its official release. ·When you use this feature, the image data is uploaded to the server, where the AI interprets the data and estimates the pose. A network connection is necessary to execute this function. For information on the image uploaded to the server and the generated data, see "About AI features" . |
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·If you choose an image with multiple figures in it, the pose will reflect the biggest figure in it. ·The figure’s fingers and hand position will not be reflected in the pose. ·Figures may not be recognized depending on the photo used. |
(5) Pose Scanner (camera) [iPad/iPhone]
When clicked, the device’s camera app will open. This reads a picture containing a figure taken with the camera and applies the figure's pose to 3D characters and 3D drawing figures.
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·This function is a technology preview. You can try it out before its official release. ·When you use this feature, the image data is uploaded to the server, where the AI interprets the data and estimates the pose. A network connection is necessary to execute this function. For information on the image uploaded to the server and the generated data, see "About AI features" . |
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·If you choose an image with multiple figures in it, the pose will reflect the biggest figure in it. ·The figure’s fingers and hand position will not be reflected in the pose. ·Figures may not be recognized depending on the photo used. |
(6) Pose Scanner (photo library) [iPad/iPhone]
Selecting this will display the device's Photo Library. This reads a picture containing a figure in the photo library and applies the figure's pose to 3D characters and 3D drawing figures.
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·This function is a technology preview. You can try it out before its official release. ·When you use this feature, the image data is uploaded to the server, where the AI interprets the data and estimates the pose. A network connection is necessary to execute this function. For information on the image uploaded to the server and the generated data, see "About AI features" . |
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·If you choose an image with multiple figures in it, the pose will reflect the biggest figure in it. ·The figure’s fingers and hand position will not be reflected in the pose. ·Figures may not be recognized depending on the photo used. |
(7) Joint angle limit
When turned on, the bending angle of [Bones] are restricted in a similar way as human joints. When turned off, [Bones] can bend in any direction.
(8) Lock/release joint
The joint of the selected part will be fixed. If a part where the joint is already fixed is selected, fixation will be released.
(9) Release all joints
All joints set for 3D drawing figures and 3D character materials are released.
(10) Register full body pose as material [PRO/EX]
Poses created for 3D drawing figures and 3D character materials can be registered to the [Material] palette.
(11) Register left hand pose as material [PRO/EX]
Poses created with the left hand of 3D drawing figures and 3D character materials can be registered to the [Material] palette. Registered hand poses can be applied to both right and left hands.
(12) Register right hand pose as material [PRO/EX]
Poses created with the right hand of 3D drawing figures and 3D character materials can be registered to the [Material] palette. Registered hand poses can be applied to both right and left hands.
(13) Hand setup
Allows you to assign poses to the hands. For a detailed explanation of each part of the hand setup, see "Explanation: 3D Materials" in the "CLIP STUDIO PAINT Instruction Manual".